Galaxium//1.2 The Remix Update is out!


The second content update.

Is now out.

We are proud to present...


The Remix Update is the biggest update yet, with over 7 new features! Without further ado, let's get into the good stuff!

THE NEW STUFF

  • The community-made splash text can now randomly appear in the menu! (They have a ★)
  • 5 new waves (yes, the game is even harder now)
  • New music by the extremely talented Gruber Music
  • A fancy text shine effect that I spent wayyy too long making.
  • THE IDOL OF ICE IS FINALLY HERE! The long-awaited community-voted freezing-bullet enemy is here! Good luck. (yes, we know it's green and not blue, sorry, it's the limitations of PICO-8)
  • The laser slime has joined the army! Dodge its lasers... or else.
  • Like suffering? The current game too easy? Test your skills in Frenzy Mode, where you can't let enemies fly past you!
  • And assorted bug fixes

But there's more. We've got big chunky plans for the future of the Galaxium universe.

WHAT'S COMING

Note: Everything here is subject to change. Don't count on it.

  • February: A possible local multiplayer version. Drag your friends through the perils of Blurg.
  • April: April Fools! hee hee hee
  • Sometime: A layered 3D version
  • We've also got some slightly bad news. We are reaching the limit of how much game you can put in a PICO-8 cart. We've got two options here:
  • Continue working on Galaxium//ONE and split the cart into two (takes a lot of work)
  • Create an all-new codebase with the capability for new features being delivered faster and with more quality. This would mean sunsetting Galaxium//ONE and making Galaxium//TWO a reality.

Anyways, that's all stuff you don't need to worry about immediately.
Thank you for reading, and have fun!

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